" The task of the designer is to give visual access to the subtle and the difficult—that is, the revelation of the complex."
— Edward R. Tufte
My journey as a product designer has been full of excitement. At UC San Diego, I designed learning experience for children. At the Human-Computer Interaction Institute at Carnegie-Mellon University, I led the design effort on an interactive educational data platform redesign for my capstone project client Edmentum, a leading E-learning company that supports more than 40,000 schools nationwide. I interned as the first UX design professional at TalkMeUp, an AI-powered SaaS startup tackling the $100B corporate training market.
After graduation, I welcomed my full-time opportunity as the first hire designing products at Isima, a $10M seed-funded data analytics company. Currently, I am transforming offline gathering to web and mobile experience since COVID-19 for Church in San Jose, my local church that fellowships with over 2,000 local churches worldwide to express the one Body of Christ.
I am ready for the next full-time design adventure. Send me an email and let’s work out something great! 👏
4P's - Purpose, People, Process and Profit. Right design decisions don't guarantee happy clients, but right product decisions do. I practice product thinking in my daily design activities, creating values for both clients and users.
I'm highly experienced in end-to-end design process for shipped products. I love applying system thinking to design, and built the first design system for my previous company from ground. I enjoy design critique, receiving and giving feedback about my work. My everyday design tools include Miro, Figma, Sketch, InVision, Zeplin, and Framer.
I practice user empathy by applying user-centered research and evaluation practice to complex problems. Through contextual inquiry, cognitive task analysis, research findings synthesis, persona building, storyboarding, journey mapping, and wire-framing, I understand users more than they do. Through A/B testing and heuristic evaluation, I iteratively evaluate and improve my design decisions.
Be engineers' best friend. I'm a designer and a system-thinker who is familiar with HTML, CSS, React.js, Material UI, Human Interface Design Guidelines, etc. I consider engineering constraints at day 1 of my design, and effectively communicate with my developer buddies to ease engineering handoff and achieve code sustainability. Agile, scrum, sprint, they have been part of my life for years.
Yumei was quite adaptive to startup’s fast pace, demonstrating the ability to learn and grow.
I've found Yumei to be a highly motivated and diligent student with a real passion for human-computer interaction design. I'm looking forward to her doing great things in her career!
Yumei was my student in the undergraduate ICAM (Interdisciplinary Computing and the Arts Major) at UCSD. She has since gone on to graduate study in HCI at Carnegie-Mellon, where she's been able to advance her studies in human computer interaction.
I worked most closely with Yumei in 2015-16 as her professor in the senior projects sequence, during which Yumei initiated, developed and performed a music visualization project, "Stars Fall in Music."
For the project, Yumei developed software that generated visual accompaniment to her live performance on the Pipa (Chinese lute). Yumei was diligent in developing the skills she needed to create the project, and she was thorough and meticulous in her implementation.
Yumei demonstrates an independent drive that results in thorough research and thoughtful design solutions. She brings good analysis of user needs to design problems presented to her. Her design solutions are visually refined and appropriate for the context of use. I recommend Yumei as a valuable contributor to your organization.